In PvP (player vs. player) combat, you play against other players.
You can turn PvP play on or off. Once you have attacked another player, you can not turn PvP play off for 23 hours (this is to give the other player a chance to retaliate).
Things to keep in mind when initiating an attack include:
- You can attack players who are up to five (5) levels ahead of you and up to five (5) levels below you;
- You may only attack the same player six times per day;
- Each attack on another player costs two VP.
Which bait you use depends on personal choice. Some players use blood diamonds as bait to gain an extra 5% chance of making a critical hit on another player. As long as you don't use your bloodshield, you won't actually use (and lose) the blood diamond.
The number of VP you actually receive, however, is adjusted based on:
- Who started the battle; and
- What the level difference between the two players is.
When you have attacked and defeated another player
- If you defeat another person who is on the same level as you, you gain 5 VP. Minus the 2 VP required to start the battle, you have a net gain of 3 VP;
- If you defeat someone who is at a higher level than you, you gain one extra VP per level, up to a maximum of 3 bonus VP. Minus the 2 VP required to start the battle, you have a net gain of 4, 5, or 6 VP;
- If you defeat someone who is at a lower level than you, your VP gain is reduced by 1 per level down to a minimum of 1 VP. So, if you're level 20 and win against someone level 18, you will only gain 1 VP.
When you have been attacked but have beaten your attacker
The only thing at risk when you are attacked in PvP is your credits.
Any blood you lose during a battle is automatically restored at the end of the battle.
If you wish to take a more active role in your own defense in PvP you can:
When you defeat another player you can occasionally find one or more pieces of loot left behind, including:
Equipment (accessories, armor, coffins, mounts, and weapons) that is particularly suited to PvP play can be obtained from Ivan the battlemaster in all locations or from loot obtained by beating other players.
Certain sets are also optimized for PvP play.
- 1 June 2010: PvP was one of the two initial styles of play available in the first release of Chronicles of Blood.
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